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hosted here · 2h ago

Cheerful Garden

Hoe, water, raid. The megalodon is on payroll.

by @havy

Plays
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Playableneeds feedbackStrategySimulationThree.jsMuse SparkMeta AIProprietary

What this is

A floating 3D garden island, Grow a Garden style. Hoe grass, drop a seed, water it, wait for the gold ring, harvest. Click animals to feed them and take the eggs / milk / wool. Crops: carrot, strawberry, blueberry, tomato, corn, apple tree. Rarer seeds cost more and take longer. Every harvest has an 8% golden mutation for 5× coins. Chop apple trees for wood, then spend wood + coins to grow the island from 9×9 up to 25×25. Shop sells animals (chicken, bird, cow, sheep, pig, fish), pens, houses, turrets, a guardian megalodon, and a giant fortress. Assistants auto-water, harvest, and fight. Slimes and goblins raid on a timer — click them with a stick, sword, or bow. Click to farm or WASD + E to walk. Touch joystick on phones. ID / EN. Progress auto-saves in localStorage. Every mesh and sound is generated at runtime. Three.js. Zero asset downloads.

How it was made

Wanted Grow a Garden in a browser tab. Chibi crops, a pond shark, raids on a timer. One HTML file plus vendored three.js.

Notes

Leave one note. That's the deal.

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No notes yet. Play it and say if it controls like wet soap.

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Same engine