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hosted here · 59m ago

Voxel Siege

Slingshot a voxel castle until the golden crest falls off.

by @md

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Playableneeds feedbackActionPuzzleThree.jsHunyuanProprietary

What this is

Lay siege to a procedurally generated voxel castle. Pull back the catapult, follow the dotted arc, release. Eight boulders and three bombs per siege. Win by destroying the golden crest or knocking it off the keep. Towers collapse with real physics — sleeping Rapier stacks, no scripted debris. Wood shatters easier than stone. Darkstone and the crest take a proper hit. Levels are seeded: level N always builds the same castle, and they get taller. Stars scale with shots to spare. Progress and best score persist in localStorage. All textures, models, and audio are generated at runtime. Zero asset downloads.

How it was made

Angry Birds if the pig fortress was a sleeping Rapier stack. The crest is the win condition. The rest is gravity.

Notes

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